Showing posts with label Constantine. Show all posts
Showing posts with label Constantine. Show all posts

Thursday, August 15, 2013

Weekly Pull List 8-14-13

And we're back to talk about the comics I picked up this week. A little bigger week than last week. Wait, what's that? There's no post for last week? Well I suppose it will be an extra long post since I need to catch up.


Let's start with Green Arrow 23 - We catch up with Ollie and Shado as they work on escaping Count Vertigo and his mountain lair. There's some really cool action sequences and I really like how the book portrays Vertigo as a hapless, amateur of a villain. We first see him undergoing brain surgery to fix the damage done to him and his vertigo device last issue. There's a fantastic flashback sequence that is drawn as if on old parchment in shadowy silhouettes. It's beautiful and some of the best comic art I've seen. The comic ends with the pair driving away then a tease of a new villain, Richard Dragon, arriving to take over Seattle. Fantastic issue! I love the new take on Vertigo, the art is incredibly awesome, and the tease is quite intriguing. They wrapped up the Vertigo arc a bit quickly but they really set him up to get better and be a classic nemesis to Green Arrow. 5 out of 5.


Helheim 6 - This wraps up the first story starring the undead Rikard. He confronts the second witch and his new companion manages to kill her as she tries to get away. The witch's dark magic pulls many dead souls out of the Helheim that is the undead Rikard and in a moment of clarity he has Rikard's father behead the monster. The book again ends with a tease of the young girl walking through the empty village and into a cabin where Rikard's body is being sewn back up by some demonic looking characters. This book's pacing has been very odd throughout. The first couple issues seemed slow and thepace has been quickening until this book where it went way to fast. I wish this had been an 8-10 issue arc or just start a bit later in the story and skim over the content of the first issues in flashback. Still a solid book that has lots of intriguing magic and mystical forces in it. At least it leaves me excited for some more Rikard stories. 3 out of 5.


Trinity of Sin: Phantom Stranger 11 - This is an odd book where Phantom Stranger has taken Batman, Deadman, and Katana into "Heaven's Basement" in order to talk to Dr. Light to get some clues on his killer. Naturally he doesn't really know anything and in bringing them there, the Stranger has broken a promise so he apparently killed by an angel. As a Trinity War Tie-In this book works in that it's not necessary to the overall story. On the other hand, it's superfluous. The characters know nothing more after this issue than they did before. The dialogue is pretty good and the art works well for the world of "heaven's basement." 2 out of 5.


Now onto this week: We get part 4 of Trinity War in Justice League of America 7. Pandora visits Lex Luthor to see if he can open the box, Martian Manhunter and a bunch of others find the Outsider and interrogate him, Catwoman and her team visit the House of Mystery and find Batman, Katana, and Deadman, and the book ends with Wonder Woman breaking in and grabbing Pandora's box before Lex can. Again this issue didn't do a whole lot to progress the story. I feel like most of it could have been told in 5 or 6 pages. Doug Mahnke's art is gorgeous and really saves the book from being boring. This story was apparently spoiled when Geoff Johns announced the next event in DC, but I have managed to avoid that spoiler so far. Anyways, 3 out of 5.


Constantine 6 - Following the Trinity War Tie-In last month, Constantine is nearly dead and in the astral plane fighting Chris who has been waiting in the Astral Plane for a time to kill Constantine. There's a new cult led by Tannarak who is out to get something from Constantine and while he's distracted with being MOSTLY dead, Tannarak is able to find Constantine's place and raid it of some artifacts. Fun book. Not entirely sure what's going on, but I am definitely interested in the next few issues.  3 out of 5.


Thor: God of Thunder 11 - The conclusion of the Godbomb story picks up as the bomb is exploding and all the gods throughout time begin to die at once. Thor grabs hold of the 2 Mjolnirs and tries to take the bomb into himself to save the rest of the gods. All the other gods begin praying to Thor and give him enough strength to become the god of gods and survive the godbomb. Thor kills Gorr with his axe and they drink Mead. Thor takes some worldless gods to the world with no gods that he visited before to nicely wrap up the story. As I said before, I was getting a little tired of the Gorr story. This wrapped it up perfectly and was a great palate cleanser to get us to a new story next issue. Jason Aaron is a master story teller and brought out some fantastic story from Thors of three eras and will continue to kick some ass as the series goes. Great story, beautiful art, nigh perfect wrap up. 5 out of 5.

Saturday, July 27, 2013

Weekly Pull List 7-24-13


Justice League Dark 22 - Part 3 of Trinity War. The Phantom Stranger shows up while the Justice Leagues are analyzing Dr. Light's body and tells them of Wonder Woman's plan to find the Justice League Dark. They go to New York to find Wonder Woman and have a quick standoff. The Question shows Superman an article that reveals that Dr. Psycho is the one behind Dr. Light's death leading him to escape in a rage. A scuffle nearly ensues before Zatana whisks away Diana and the JLD as Constantine lures Shazam away for his own schemes. The book ends with a nice little voice over moment of the mysterious man who has kidnapped Madame Xanadu and is explaining that the "knights" are moving into place nicely and reveals he has a mole in the Justice League! Gasp!! Interesting next step in the story. Another mole? pretty contrived and not very exciting. This series so far has been great books with very underwhelming endings and contrived twists. The story is decent, but seems to be lacking something. Something like a good reason for existing. Not great, but interested to see where it's headed. Especially after the next book. 3 out of 5.


Constantine 5 - This book as well as the character is one I really had little interest in. A few months ago I watched the movie and realized I kinda like the occult story. I picked this one up as it's a tie-in to the Trinity War and takes place after Constantine and Shazam take off. They arrive at a bar apparently frequents and John tricks Shazam into changing back to Billy and manages to take the magical power from him to fight off the demon who is apparently chasing them. The story is rather obnoxious and out there, but it's written in a way that I don't care about that. It's an excellent, quick read and I'm looking forward to picking up another issue or two. The art is rather brilliant. It has a fantastic balance of realism and stylistic imagery that works perfectly to evoke the demonic, surreal story. This book is an excellent surprise in that I wasn't expecting it to be great and it still blew me away. 4 out of 5.


Lastly, I picked up The Sixth Gun: Sons of the Gun 5. This is apparently the last issue of this mini series. I thought it was six, not five. This issue brings together all of General Hume's horsemen and their journeys to a place where a disease has been infecting the town. They destroy all the demons when the widow Hume shows up and recruits/guilts them into joining her. The survivors start heading toward the group when they shoot them all down as they are villains. This series is great. It answers the question I didn't know I was asking about how the men got wrapped up with Missy Hume after banishing the general. I can't wait to go back and read the main series to see how this one helps enhance it. Brian Churilla's artwork homages Brian Hurtt's work on The Sixth Gun while making it a little darker and more oriented to the villainous story. Great book and great series! 4.5 out of 5.