Showing posts with label Chin Music. Show all posts
Showing posts with label Chin Music. Show all posts

Saturday, August 24, 2013

Weekly Pull List 8-21-13


Big week this week. had a nice variety too. First off we have Sonic Universe 55. I picked this up because I needed an extra book to spend enough for the punch card and the idea of a pirate sonic is super cool. Unfortunately we don't see Sonic at all in this issue. It's more Blaze, Marine, Amy Rose, Cream, Bark, and Bean. I don't know any of these characters apart from their roles in Worlds Collide. That being said, I did thoroughly enjoy this issue. Blaze and co. are roaming the high seas looking for the final Sol Emerald when they come across another ship that opens fire on them. A battle ensues and the issue ends with Blaze onboard Captain Metal's ship as her boat and her friends are sinking. Much like the Worlds Collide series, there's not a ton to talk about. The art does what it needs to. The story is interesting. The twist is unnecessary and doesn't mean a ton to me as I haven't read the story that the supposed prisoner was introduced in. Good book. 3 out of 5.


Next we'll head to Image with Steve Niles' Chin Music 2. Last issue seemed to just introduce the characters. Issue 2 introduces the story.  We follow Elliot Ness investigating a crime scene where he eventually tells the press to not release that Capone is dead to the press. Ness visits Daniel Shaw to arrest him as he robbed Ness the opportunity of bringing Capone in so he will become a legend. The issue ends with Shaw agreeing to bring Capone in alive. Once again, Steve Niles brings out a really awesome, intriguing idea and story. Messing with history is always interesting and adding a mystical element is such a cool way to do it. Shaw is a man who apparently can't die and now he's supposed to bring back the dead Capone? I'm in for the ride. Tony Harris' art is super stylized and eerie and really adds to the story. Super cool book. 4 out of 5.


I decided to try something new with Batman Beyond Unlimited 1. This is a collection of digital issues of Batman Beyond and Justice League Beyond that were released over the last month. Written by Kyle Higgins who was on the Fat Man on Batman podcast recently. While I haven't watched Batman Beyond and this continues that story, I still enjoyed this book. It's interesting seeing the future of the DCU. I like this book, but not enough to buy each issue. I may be picking up the trade when it comes out, tho I think I need to watch the series before I'll really care about these characters. 2.5 out of 5.


Continuing with DC we'll head to Superman Unchained 3. We pick back up with the stand off with Superman, Gen. Lane, and Wraith. A minor scuffle ensues andSuperman surrenders to the seemingly friendly Wraith. When something attacks Tokyo, Superman and Wraith fly across the world when suddenly (gasp) Wraith says he has to kill Superman! This book is losing quality with each episode. The story is losing it's surprise and intrigue with each issue. There were subtle hints throughout the issue that Brainiac is involved. If that's the case I may still be interested, but this villain isn't very intriguing at all and I don't find myself caring what's going to happen. 2 out of 5


Trinity of Sin: Pandora 3 is a Trinity War Tie-in. We get some more back story of Pandora through the ages, which is interesting to see the training she received and to see it pay off at the end when she kills Envy. She promises to explain how, but also says it won't be till next issue. So yeah. Not a whole lot of bearing on the actual trinity war as her fight with the sins goes unseen by everyone. It's a weird decision and I'll have to wait to see how it plays out. Story itself is alright, but the set up gets this book up to a 3 out of 5.


We continue Trinity War with Justice League Dark 23. Everyone's fighting for the box again. Shazam manages to grab hold of it, sending a magical pulse throughout the world to be felt by all the magic characters, allowing Deadman to sense Madame Xanadu's location. The story ends when Constantine shows up and takes the box. It doesn't effect him negatively as "you can't soil a pot that's already filthy" which I found interesting. Zatana and Constantine whisk away to find Madame Xanadu and meet up with Batman and crew. She reveals that the box is actually a doorway and the Outsider says it's time to open it. A lot of good action, but realistically this book could have been half this long. As I mentioned before, I wish that we could have seen better interplay between this issue and what happened in Pandora's book. You can see where they cross if you examine both books. Decent story. Art is great as always. I'm looking forward to the end. See how they work that out. 3 out of 5.


Finally we have The Sixth Gun 33. Drake is mourning his inability to do anything while Kirby Hale, Gord Cantrell, and friends go looking for the dream hunters who are pursuing Becky. And Becky herself is trapped in an alternate reality dream where Hume is still alive and has killed Drake. There's a somewhat tense dinner scene that's interrupted by the dream hunters. When Hume is speared from through the window, Becky grabs his Sixth Gun and heads out to intercept them with Hume's men. Next issue promises to be a nice, epic fight which is super exciting. However, last book hinted that this one would be dealing with dragons so I will not keep my hopes up. This issue is up to par for Bunn and Hurtt. On a side note, he was on a recent Fight for Comics podcast doing an interview. It's a great one and we get some awesome insight into this book. Definitely check it out! 4 out of 5.

That's all for this week. Next week will be much lighter so I will review some trades I read as well.

Friday, May 10, 2013

Weekly Pull List - 5-8-2013

And we're back! I've had a busy week. Recorded 3 podcasts and edited and posted 2 of them (still need to get Mainframe Chronicle up). Been busy with the two jobs as usual. Beat Mega Man X for the first time (a battle 20 years or so in the making). So now I'm onto Mega Man X2 as I have the Mega Man X Collection for PS2. Great game(s)!! Also saw Iron Man 3, which I liked a lot. Look for a review on that soon.

On a sadder note: news broke that the Sixth Gun Pilot was passed over by NBC. Read writer Cullen Bunn's response here. I didn't really expect it to get picked up, but was super hopeful as this could easily turn into a new Walking Dead size phenomenon. But alas...

Anyways, onto the main feature! Had a heavier week this week.

Avengers 11

I've not been impressed with this book since issue one. I was waiting for a change in style or story or something to make it better and this issue is it. Instead of feeling like exposition to an upcoming, uninteresting story, this issue was essentially a heist story. It follows a bunch of characters who I have no idea who they were as they infiltrate some place that I don't remember to find out why something happened in a previous issue (maybe?). Unfortunately the end seemed to be just set up for a new story. I'll try out issue 12 and if I'm not impressed, I'm out. Overall, decent issue. Much better than previous ones, but still not outstanding.

JLA 3

We will now jump to the big group team from DC. I think DC is handling their team books much better. We have a set roster with guest appearances instead of a pool of hundreds of people that it is ridiculous to keep track of them all. Also the story seems to be going somewhere and actually feels like it continues from month to month. I think the issue is that Marvel is trying to do a bimonthly book in Avengers so it feels rushed.
But onto the Justice League of America. This story may work better than Avengers, but it is rather cliche. It starts off where we left off: With the JLA fighting the Justice League, but surprise! it's actually robots. Since their assault didn't work, they try to infiltrate the Society of Villains or whatever they're calling themselves nowadays. They do so using a decent plot device, but of course the hot-headed Green Arrow almost ruins the plan since he's not in the know!! This confused me as I thought he was actually already part of the team, but he's apparently not... So I need to go reread the first two issues to see what I missed. Again, an enjoyable book if not at all surprising.


Sonic the Hedgehog 248

So I caught up with the Worlds Collide story where Drs. Wily and Eggman have tricked Sonic and Mega Man into fighting each other. I think the best way to describe this book is a young gamer's fantasy played out and aimed at a very young audience. In that respect it succeeds greatly. The story is predictable but it is still really cool to see. The evil doctors are sufficiently egotistical and fairly obnoxious, but it totally works for the story. Since Mega Man X and Sonic 2 were two of my absolutely favorite games growing up, I love the story. Were this not the case, I would probably not care at all.



Mega Man 25

Woo! 25th issue! In this episode Sonic and Mega Man go from fighting in Sonic's world to fighting in Mega Man's world. Eventually they start talking and realize they're on the same side. The part that's great is when the bad guys actually acknowledge this and verbalize why that's bad for them. It's amusing and again exactly what I want from these issues.


Chin Music 1

I picked this up because The owner of my LCS mentioned it was new. I saw Steve Niles was involved and he wrote the Mystery Society, one of the books that made me love comics. He also created 30 Days of Night. Everything I've read by him has been enjoyable. Not my number 1 writer by any means, but all decent at least. This book does not disappoint. It reminds me a lot of Cullen Bunn and Brian Hurtt's The Damned series. It looks to be a 30's gangster book with supernatural elements. I enjoy the book. Took a couple reads to follow it. Really to get into the style of story telling. Bottom line? I'm in for a few issues at least. I could me getting this book for quite a while.


Thor God of Thunder 8

I've raved quite a bit on this book here already and this one doesn't disappoint. It's not the best issue in this series, but it's great in it's set up of the (hopefully) epic fight between the three Thors (say that 5 times fast) and Gorr the god slayer. I'm interested to see how this story will go forward and really this book is worth buying for the epic final page of the Thors riding through space on a viking ship. Art is beautiful. The dialogue is subtle and has great humor in it. The time travel in the story is odd, but easy to look past as the rest of the book is awesome. Great book! All around.